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Battletech heavy metal expansion forum
Battletech heavy metal expansion forum








  1. #Battletech heavy metal expansion forum mod
  2. #Battletech heavy metal expansion forum full
  3. #Battletech heavy metal expansion forum mods

#Battletech heavy metal expansion forum mod

* Heavy Metal: eight new 'Mechs (including the first designed for the game), new weapons, a new flashpoint campaign, and official mod support

battletech heavy metal expansion forum

* Urban Warfare: two new 'Mechs, new vehicles, new equipment, urban environments, stray shot rules, and more flashpoint missions * Flashpoint: two new 'Mechs, a new terrain type, a new multiplayer mode, and flashpoints, self-contained campaigns that don't affect the main single-player story The three expansions further elaborate these improvements, especially in the single-player department. But before diving into them, it must be said said that BattleTech (from now on, unless otherwise noted, the videogame) saw a number of big and small changes since its inception, refining weapon balance, multiplayer, pilot skills in the single-player campaign, interface, and performance. These three expansions are the focus of this review.

#Battletech heavy metal expansion forum full

Now it's time to move that timeline forward and get some serious 4th succession war action going.2019 has been a good year for BattleTech fans: the board game got a wildly successful Kickstarter for a full re-imagining of the Clan Invasion (a pivotal point in the BT universe), MechWarrior 5 will release in mid-December on PCs, and BattleTech (the turn-based strategy videogame) got two expansions to complement the first, released in late 2018. Between Flashpoint and Urban Warfare, it feels like HBS has pretty much crammed as much as they could into the game as it is. Honestly though, at this point, I'm kind of done with "minor improvements" to the game, though. So maybe bunkers or something, but that's basically just another form of turret. Can't really do any damage, and you're always one stray MG burst from a Locust short of a complete massacre. And, in my opinion, in the 3025 era, infantry is hopelessly awful. I've also read people's discussions on infantry. However, aerospace support or artillery strikes would be pretty cool. In order to do multiple lances, they pretty much have to expand the map size, even as is it gets pretty cramped sometimes. Not too often, as it a) slows down the game and b) probably makes it trivially easy - imagine being able to focus down a single target with eight mechs.

battletech heavy metal expansion forum

I'd definitely like to see multiple lances dropping in.

#Battletech heavy metal expansion forum mods

I use mods quite heavily (Battletech Extended 3025: Commander Edition currently), so new mechs and variants aren't that big a deal for me. Include the MoC and the TC in the flash points. Add another moral bonus to the mix like an aerospace fighter strafing run or artillery strike.Ħ.

battletech heavy metal expansion forum

A more strategic feel for the game IMHO would be fun.ĥ. I would like to play a 2 or 3 lance drop on a map with each lance having different objectives.

battletech heavy metal expansion forum

I know that this one will never happen, but: Multiple Lance drops. Expand the star map as much as possible.Ĥ. As much as I hate Comstar, it might be fun to see what kind of goodies that they have in their stores.ģ. Even if that just have the base models, the fun I could have is incredible!!!!Ģ. I want to see Warhammers, Mauraders, Archers, Phoenix Hawks (PLEASE FOR THE LOVE OF GOD PLEASE), Crusaders, Chargers, Wolfhounds, Stingers, Wasps, Dervishes, and any other Battlemech that was is TRO: 3025. I expect that with a name like Heavy Metal, they bring a ton more Battlemechs into the game. Never to early to start talking about the Heavy Metal Expansion due out this "Winter 2019." What are you hoping for to be added to the game?ġ.










Battletech heavy metal expansion forum